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Not for broadcast gameplay
Not for broadcast gameplay













  • Gameplay is very busy | In Not For Broadcast, you will be kept extremely busy throughout the broadcast sections by the editing of the screens that go out to the audience, the interference frequencies, any swearing that is broadcast that needs to be censored (which is often), and any situational types of problems such as electric shocks or even Five Night’s at Freddy’s style dolls that will cause mayhem.
  • Also, the game tells you by sound if you are performing well by a ding that you would associate with success and a gameshow style cross sound when you perform poorly meaning the distinction is clear as you have little time to see for yourself as you work your way through the broadcast. These sections would have been awful had the quality not been present in both the performances and the sound quality. To that effect, the game has in-broadcast song performances in which you have to switch the screens to the music. The sound quality, however, is excellent and is needed in a game where the sound dictates the gameplay and you have to keep the screen on the person talking or singing. Also, the song played doesn’t sound like it should be part of this game it sounds very world war style when most of the themes of the game are very modern. My only caveat to this is I wish there were more songs to this effect on the loading screen.
  • Music and sound effects are fantastic | The theme song to the game which plays on the menu screens is exceptionally catchy and you will find yourself bobbing and humming away to it, even after it has gone.
  • not for broadcast gameplay

    I was absolutely fine with the normal difficulty but I tried them all on max for balance and I lasted seconds before the show ended and I failed. Whether the challenge includes increasing the speed and difficulty of the interference, whether some screens cut out on you, or even if you experience electric shocks during the broadcast which disable you for a few seconds perhaps even a mixture of the above for a special level of hell and sadism.

  • Challenge Mode | The challenge mode adds an extra layer of difficulty to a game which is difficult enough as it is in my opinion but it is there for those people who think Dark Souls or Cuphead was a piece of cake.
  • Because you are so busy keeping the show on the air you are bound to miss a few jokes and/or miss parts of the segments and this adds to the hilarity. Also in Not For Broadcast is a feature where you can watch individual screens of the broadcasts and parts of the broadcast that aren’t meant to be on the screen that the public watch like backstage and make-up bits for the news anchors. I did this and I laughed at my own shortcomings.

    #NOT FOR BROADCAST GAMEPLAY FULL#

    Watching old broadcasts | Not For Broadcast has a very cool feature whereby you can watch back any of your old broadcasts to see how poorly you actually did as a studio director which is especially funny when you think you have done well in the broadcast, get an average grade for that broadcast and wonder why the grade was so low so you then look back at the broadcast in full as you realise that you didn’t perform as well as you think.Also to Jeremy Donaldson, the anchor of the news programme, for trying to keep it together despite every part of the production falling apart around him and the fourth wall breaks to your character was a very nice touch. Special mention to the actors who play Julia Salisbury, whom is the villain of the piece, as you can tell she had a lot of fun in the role and made the most of hamming it up as the dictator in charge. I think the actors are exceptional at being grounded in reality even if some sections are cranked up to 11 for comedy purposes (like the telethon section which borderlines farcical but doesn’t breach that line of absurdity). Acting was brilliant | The game hinges on the characters feeling grounded in reality as the live broadcast sections are real actors in an FMV style so as not to take you out of the story.

    not for broadcast gameplay

    The main game brings a level of hilarity from the start with a live press conference whereby the man giving the conference is drunk and unable to control his swearing in some scenes to which I could scarcely believe they had filmed it. In particular, the added extra mode of the Telethon was hilarious and the slapstick comedy on show was a major success.

    not for broadcast gameplay

    Bringing out laughs like a sitcom on television would usually do, to the point whereby it started distracting me from the main objectives of the game and caused me to fail once or twice. The humour | Not For Broadcast is extremely funny and had me actually laughing hard which is rare for a video game to achieve.













    Not for broadcast gameplay